Charades is the classic party game of acting without words. One player mimes a word or phrase while their team shouts out guesses, racing a timer. It needs only paper, pens and a timer, works for kids and grandparents at the same table, and is a favorite at holiday parties and family game nights. This guide covers the standard rules of charades, the traditional hand signals, scoring, popular variations and a list of 360 words and phrases ready to play.
Quick rules
- Split into two teams. Each team writes words or phrases on slips for the other team.
- On a turn, one player draws a slip from the other team's bowl and acts it out silently.
- The actor may not speak, mouth words, spell letters in the air or point at objects that give the answer.
- Teammates guess aloud. The actor has a time limit, usually 2 or 3 minutes.
- Teams take turns, and every player gets a go at acting.
- The team with the most correct guesses, or the lowest total time, wins.
What you need
- Slips of paper and a pen for each player
- Two bowls, hats or bags, one per team
- A timer or phone stopwatch
- Paper or our game scorekeeper to track points
Setup
- Make two teams. Split the group evenly. The random team generator keeps it fair.
- Write the slips. Each team writes words or phrases on slips, folds them and puts them in their bowl. These slips will be acted out by the other team. Agree on rules first, such as no more than five words per slip.
- Swap bowls. Each team gets the other team's bowl.
- Choose a timekeeper and scorer. Usually someone from the team that is not acting watches the clock.
If you would rather skip writing slips, use the picker below or the charades word generator to serve up words.
How to play charades
Taking a turn
- The actor draws a slip and reads it silently. Only the actor and the other team should know the answer.
- The timer starts as soon as the actor begins.
- The actor gives signals and mimes clues. Teammates call out guesses as often as they like.
- When a teammate says the exact word or phrase, the actor touches their nose and points at the guesser. The timer stops.
- If time runs out, the turn ends with no point, and the other team may get one guess to steal it if your group plays that rule.
The standard hand signals
These signals let the actor give structure before acting out the meaning. Most groups use the same core set:
| Signal | Meaning |
|---|---|
| Hold up a number of fingers | Number of words in the phrase |
| Hold up fingers again, then point | Which word you are about to act out |
| Lay fingers on your forearm | Number of syllables in that word |
| Lay one finger on your forearm again | Which syllable you are acting out |
| Cup a hand behind your ear | Sounds like |
| Hold thumb and finger close together | A small word, such as a, the, of or in |
| Pull hands apart, or push them together | Make the guess longer, or shorter |
| Sweep arms in a big circle | Act out the whole idea at once |
| Touch your nose and point | Correct, that person guessed it |
| Beckon with your hand | Close, keep going in that direction |
In traditional charades played with titles, actors also start with a category sign, such as opening hands like a book or cranking an old camera for a film. If you play with words and phrases like the list on this page, you can skip category signs, or agree on a simple one for each category, like flapping arms for animals.
Scoring
There are two common ways to score charades. Pick one before you start.
| Method | How it works | Winner |
|---|---|---|
| Points | 1 point for each correct guess within the time limit | Most points after an equal number of turns |
| Timed | Record how long each turn takes. A missed turn counts as the full time limit | Lowest total time |
The timed method is the older parlor way of playing. The points method is simpler for kids and big groups.
How to win
Play until every player has acted at least once, or for an agreed number of rounds. The team with the most points, or the lowest total time, wins. If teams are tied, play one sudden death round each.
Variations
- Kids charades: use simple actions and animals, allow sound effects, and skip the timer for very young children.
- Reverse charades: the whole team acts out the word while one player guesses. It is loud, fast and great for shy players.
- Christmas or Halloween charades: use only words from one holiday category. See our Christmas party games and Halloween party games for more seasonal ideas.
- Speed charades: each actor gets 60 seconds to act out as many slips as possible.
- Emotion charades: act out feelings like nervous, proud or bored. It is a great classroom activity.
- Dumb charades: the popular Indian version, with its own signs and traditions. See our dumb charades rules.
Charades word picker
Choose a category and tap for a random word or phrase to act out.
360 charades ideas by category
The list runs from easy words for kids to hard ideas like procrastination and deja vu that challenge experienced players.
Easy for kids
- Brushing teeth
- Jumping rope
- Eating ice cream
- Riding a bike
- Sleeping
- Crying baby
- Swimming
- Flying a kite
- Blowing bubbles
- Reading a book
- Throwing a ball
- Clapping hands
- Washing hands
- Drinking milk
- Building a sandcastle
- Dancing
- Playing the drums
- Brushing hair
- Tying shoes
- Climbing a ladder
- Hugging a teddy bear
- Opening a present
- Licking a lollipop
- Waving goodbye
- Hopping like a bunny
- Sneezing
- Yawning
- Painting a picture
- Bouncing a ball
- Playing hide and seek
- Putting on a coat
- Going down a slide
- Rocking a baby
- Taking a bath
- Blowing out candles
- Picking flowers
Animals
- Elephant
- Monkey
- Kangaroo
- Penguin
- Snake
- Giraffe
- Frog
- Lion
- Chicken
- Dog
- Cat
- Horse
- Rabbit
- Duck
- Crab
- Fish
- Bird
- Bear
- Owl
- Butterfly
- Spider
- Dolphin
- Gorilla
- Turtle
- Shark
- Flamingo
- Octopus
- Crocodile
- Cow
- Pig
- Sheep
- Bee
- Squirrel
- Peacock
- Sloth
- Camel
Actions
- Juggling
- Skipping
- Ironing clothes
- Vacuuming
- Taking a selfie
- Typing on a keyboard
- Walking a dog
- Making a bed
- Washing a car
- Mowing the lawn
- Changing a light bulb
- Doing push ups
- Rowing a boat
- Riding a horse
- Climbing a mountain
- Hammering a nail
- Sewing a button
- Chopping vegetables
- Flipping pancakes
- Shoveling snow
- Raking leaves
- Fishing
- Knitting
- Brushing a dog
- Hailing a taxi
- Carrying heavy groceries
- Walking on ice
- Opening a stuck jar
- Blowing up a balloon
- Catching a fly
- Putting on makeup
- Shaving
- Waiting for a bus
- Getting a haircut
- Doing laundry
- Popping popcorn
Jobs
- Doctor
- Teacher
- Firefighter
- Police officer
- Chef
- Pilot
- Dentist
- Astronaut
- Farmer
- Hairdresser
- Mail carrier
- Photographer
- Lifeguard
- Plumber
- Painter
- Builder
- Waiter
- Magician
- Clown
- Scientist
- Nurse
- Mechanic
- Bus driver
- Librarian
- Gardener
- Carpenter
- Veterinarian
- Baker
- Judge
- Referee
- Musician
- Zookeeper
- Tailor
- Cashier
- Lumberjack
- Sailor
Objects
- Umbrella
- Telephone
- Toothbrush
- Scissors
- Camera
- Guitar
- Ladder
- Hammer
- Clock
- Mirror
- Balloon
- Kite
- Computer
- Bicycle
- Hair dryer
- Remote control
- Backpack
- Lamp
- Pillow
- Candle
- Broom
- Book
- Glasses
- Spoon
- Key
- Door
- Washing machine
- Refrigerator
- Trumpet
- Flashlight
- Stapler
- Fan
- Hat
- Zipper
- Sunglasses
- Teapot
Sports
- Basketball
- Soccer
- Tennis
- Water polo
- Boxing
- Golf
- Baseball
- Bowling
- Skiing
- Surfing
- Skateboarding
- Ice skating
- Gymnastics
- Volleyball
- Cycling
- Karate
- Archery
- Wrestling
- Fencing
- Rowing
- Badminton
- Table tennis
- Cricket
- Hockey
- Weightlifting
- Diving
- Running a race
- High jump
- Long jump
- Pole vault
- Snowboarding
- Rock climbing
- Yoga
- Football
- Trampolining
- Javelin throw
Places
- Beach
- Library
- Zoo
- Hospital
- Airport
- Supermarket
- Restaurant
- Movie theater
- Swimming pool
- Gym
- Farm
- Campsite
- Desert
- Jungle
- School
- Museum
- Circus
- Bakery
- Train station
- Amusement park
- Playground
- Ski resort
- Dentist's office
- Space station
- Castle
- Volcano
- Island
- Hair salon
- Car wash
- Bowling alley
- Aquarium
- Waterfall
- Igloo
- Lighthouse
- Post office
- Fire station
Christmas
- Santa Claus
- Reindeer
- Elf
- Decorating the tree
- Wrapping presents
- Snowman
- Sledding
- Hanging stockings
- Christmas lights
- Gingerbread house
- Candy cane
- Caroling
- Snowball fight
- Mistletoe
- Chimney
- Sleigh ride
- Shaking a gift box
- Hot cocoa
- Christmas cookies
- Ugly sweater
- Star on top of the tree
- Ornament
- Toy soldier
- Fireplace
- Snowflake
- Building a snow fort
- Advent calendar
- Wreath
- Christmas dinner
- Writing a letter to Santa
- North Pole
- Polar bear
- Ringing a bell
- Angel
- Making a snow angel
- Leaving cookies for Santa
Halloween
- Ghost
- Witch
- Vampire
- Zombie
- Mummy
- Werewolf
- Skeleton
- Black cat
- Bat
- Pumpkin
- Carving a pumpkin
- Trick or treating
- Haunted house
- Spider web
- Broomstick
- Cauldron
- Monster
- Scarecrow
- Graveyard
- Candy corn
- Costume party
- Bobbing for apples
- Full moon
- Howling at the moon
- Creaky door
- Casting a spell
- Pirate
- Superhero costume
- Princess
- Robot costume
- Ninja
- Haunted hayride
- Fortune teller
- Mad scientist
- Witch's hat
- Telling a scary story
Hard
- Daydreaming
- Jealousy
- Procrastination
- Gravity
- Deja vu
- Time travel
- Writer's block
- Climate change
- Photosynthesis
- Echo
- Nostalgia
- Sarcasm
- Brainstorm
- Rush hour
- Jet lag
- Hiccups
- Stage fright
- Peer pressure
- Forgetting a password
- Traffic jam
- Sleepwalking
- Static electricity
- Reflection
- Evolution
- Democracy
- Recycling
- Gossip
- Insomnia
- Optical illusion
- Imagination
- Earthquake
- Eclipse
- Tornado
- Hibernation
- Teamwork
- Allergies
Tips and strategy
- Give structure first. Show the number of words, then pick the easiest word to act out rather than going in order.
- Act big. Large, clear movements are easier to read than small gestures.
- Use sounds like. For tricky words, act out a word that rhymes.
- Encourage your team. When someone is close, point at them and beckon so they keep going.
- Guess out loud and often. As a guesser, call out everything that comes to mind. There is no penalty for wrong guesses.
Common mistakes
- Mouthing words. Moving your lips to shape the answer is against the rules.
- Pointing at objects. Most groups do not allow pointing at a lamp in the room to get "lamp". Agree on this first.
- Slips that are too long. Keep phrases to five words or fewer so turns stay fun.
- Forgetting the timer. Without a time limit, turns drag. Two or three minutes is plenty.
Questions people ask
How do you play charades?
Split into two teams. One player draws a word or phrase and acts it out without speaking while their teammates guess. If the team guesses within the time limit, usually 2 or 3 minutes, they score a point. Teams take turns until everyone has acted.
What are the rules of charades?
The actor cannot speak, mouth words, spell letters or point at objects that give away the answer. They may use standard hand signals to show the number of words and syllables. Teammates can guess as often as they like until time runs out.
What are the hand signals in charades?
Fingers held up show the number of words, fingers on the forearm show syllables, a hand cupped behind the ear means sounds like, and touching your nose means a correct guess. Pulling hands apart means make it longer, and pushing them together means shorter. The table on this page lists all the common signals.
How do you play charades with kids?
Use simple words such as animals and everyday actions, skip or lengthen the timer, and allow sound effects for younger children. Grown ups can read the word to kids who cannot read yet. The easy for kids category in our list is a good place to start.
What are good charades categories?
Popular categories include animals, actions, jobs, sports, places, objects and holiday themes like Christmas and Halloween. For experienced players, a hard category with ideas like gravity or procrastination adds a challenge. Our list has 360 ideas across ten categories.